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15.134. Super Arcade Football
1. Super Arcade Football involves the streaming of a multiplayer game (a football simulator).
2. All bets are settled after an event ends.
3. The minimum and maximum stakes are determined by the bookmaker for each selection individually.
4. The bookmaker may change stake limits without prior notice.
5. If a match ends in a draw in regular time then the result of the match is a draw.
6. Should members of staff commit errors or should any software failures occur at the time of bet acceptance (e.g. obvious misprints in the odds, inconsistencies between the odds displayed in the Sports/Live sections and on the bet slip etc.), or should there be other indications of bets accepted incorrectly, the bookmaker is entitled to declare such bets void.
7. Bets are accepted before the start of a match as well as during the course of a match (Live bets). All Super Arcade Football matches are streamed online.
8. The following markets are available:
Double Chance Win In The Match Total
Individual Total Total (Even/Odd) Handicap
Both Teams To Score Win To Nil
Exact Number Of Points
15.135. Marble football
1. Marble football involves the streaming of a marble football match.
2. All bets are settled after the end of an event.
3. The minimum and maximum stakes are determined by the bookmaker for each selection individually.
4. The bookmaker may change stake limits without prior notice.
5. If members of staff make any errors or any software failures occur when bets are accepted (e.g. obvious misprints in odds, inconsistencies between the odds displayed in the Sports/Live sections and in a bet slip etc.), or if there is any other indication that a bet has been accepted incorrectly, the bookmaker is entitled to declare such bets void.
6. Both pre-match and Live bets are accepted. All Marble football matches are streamed online.
7. Rules:
A match consists of two halves.
A team receives a point for scoring a goal at either end of the pitch. Total Team Points is equal to the number of goals scored in both halves.
8. Rules for determining a goal:
If a marble is in the goal area and has stopped moving, it counts as a goal.
If a marble enters the goal area and then leaves it, it does not count as a goal.
If a marble is on the goal line, it counts as a goal if most of the marble (relative to the center of the marble) has crossed the line.
Disputes related to determining a goal are resolved by the organizer of a competition. The final score is displayed on a scoreboard in the video stream.
9. Available bets on the whole match (bets are settled according to the final score of a match):
Win
Double Chance Total Over/Under
Individual Total Over/Under Handicap
Total Even/Odd
Individual Total Even/Odd Both Teams To Score Yes/No Score Draw Yes/No
Correct Score HT-FT
Scores In Each Half
Either Team To Win To Nil Yes/No Team To Win To Nil Yes/No
Goals Scored In Both Halves Yes/No
Team To Win By Exactly One Goal Or To Draw Yes/No Draw In At Least One Half Yes/No
Draw In Both Halves Yes/No
Each Team Will Score Over/Under – Yes/No Total Goals In Interval
10. Available bets on a half (bets are settled according to the score of the relevant given half):
Win
Double Chance Total Over/Under
Individual Total Over/Under Handicap
Total Even/Odd
Individual Total Even/Odd Both Teams To Score Yes/No Score Draw Yes/No
Either Team Win To Nil Yes/No Team To Win To Nil Yes/No
Team To Win By Exactly One Goal Or To Draw Yes/No
15.136. MARBLE GOLF
1. Marble golf involves the streaming of a marble golf match.
2. All bets are settled after the end of an event.
3. The minimum and maximum stakes are determined by the bookmaker for each selection individually.
4. The bookmaker may change stake limits without prior notice.
5. If members of staff make any errors or any software failures occur when bets are accepted (e.g. obvious misprints in odds, inconsistencies between the odds displayed in the Sports/Live sections and in a bet slip etc.), or if there is any other indication that a bet has been accepted incorrectly, the bookmaker is entitled to declare such bets void.
6. Both pre-match and live bets are accepted. All Marble golf matches are streamed online.
7. Rules:
A match consists of three rounds.
A team receives points if their ball lands in the hole.
There is a flag above each hole, which shows both the number of the hole and the amount of points.
Teams’ points totals are equal to the number of points they’ve earned in all the rounds.
8. Rules to determine whether a ball has landed in a hole:
A team is awarded points if the ball goes into a hole.
In each round, up to 5 balls may land in the 5th hole. However, no more than 1 ball can land in any of the other holes.
Disputes regarding whether a ball has landed in a hole or not are resolved by the organizer of the relevant competition. The overall score is displayed on a scoreboard in the video stream.
9. The following bets can be placed on an entire match (bets are settled according to the final score of the relevant match):
Win
Double Chance Total Over/Under
Individual Total Over/Under Handicap
Total Even/Odd
Individual Total Even/Odd No Draws To Occur Yes/No Clear Victory Yes/No
Team To Win In Every Round Yes/No Total Balls In A Hole
10. The following bets can be placed on a round (bets are settled according to the score of the relevant round):
Win
Double Chance Total Over/Under
Individual Total Over/Under Handicap
Total Even/Odd
Individual Total Even/Odd
Either Team To Win To Nil Yes/No Team To Win To Nil Yes/No
Total Balls In A Hole
15.137. MARBLE SHOOTING
1. Marble shooting involves the streaming of a marble shooting match.
2. All bets are settled after the end of an event.
3. The minimum and maximum stakes are determined by the bookmaker for each selection individually.
4. The bookmaker may change stake limits without prior notice.
5. If members of staff make any errors or any software failures occur when bets are accepted (e.g. obvious misprints in odds, inconsistencies between the odds displayed in the Sports/Live sections and in a bet slip etc.), or if there is any other indication that a bet has been accepted incorrectly, the bookmaker is entitled to declare such bets void.
6. Both pre-match and live bets are accepted. All Marble shooting matches are streamed online.
7. Rules:
A match consists of three rounds (stands).
A team is awarded points if their ball lands in any zone (each zone contains a marker which indicates how many points a team will receive if their ball lands in this zone). Teams’ points totals are equal to the number of points they’ve earned at all stands. Results refer to the first competitor’s performance. Therefore, “Three Wins -Yes” refers to the first competitor winning 3 times and “Three Defeats - Yes” refers to three wins for their opponent.
For bet settlement purposes, a number is only deemed to be even if it is divisible by 20. For example, 350 points will be considered to be an odd number as it cannot be divided by 20.
8. Rules for determining whether a ball has landed in a zone:
A team is awarded points if their ball lands in a zone.
Some balls can be shot out of the playing zones. If this happens, these balls will not earn points in this round.
9. The following bets can be placed on an entire match (bets are settled according to the final score of the relevant match):
Win
Double Chance Total Over/Under
Individual Total Over/Under Handicap
Will A Ball Be Shot Out Of A Playing Zone? Yes/No
Will A Player Shoot A Ball Out Of A Playing Zone? Yes/No Rounds Results
Draw In At Least One Round Total Balls In A Zone
10. The following bets can be placed on a round (bets are settled according to the score of the relevant round):
Win
Double Chance Total Over/Under
Individual Total Over/Under Handicap
Total Even/Odd
Individual Total Even/Odd Total Balls In a Zone
Will A Ball Be Shot Out Of A Playing Zone? Yes/No
Will A Player Shoot A Ball Out Of A Playing Zone? Yes/No
15.138. Marble Fidget Spinners
1. Marble Fidget Spinners involves the streaming of a marble fidget spinners match.
2. All bets are settled after the end of an event.
3. The minimum and maximum stakes are determined by the bookmaker for each selection individually.
4. The bookmaker may change stake limits without prior notice.
5. If members of staff make any errors or any software failures occur when bets are accepted (e.g. obvious misprints in odds, inconsistencies between the odds displayed in the Sports/Live sections and in a bet slip etc.), or if there is any other indication that a bet has been accepted incorrectly, the bookmaker is entitled to declare such bets void.
6. Both pre-match and Live bets are accepted. All Marble Fidget Spinners matches are streamed online.
7. Rules:
A match consists of three rounds.
Teams receive a point for getting a ball into a hole.
The hole number and the number of points are indicated near each hole.
A team’s total points are equal to the number of points they earned in all the rounds.
8. Rules for determining whether a ball has gone into a hole:
The ball is counted as having gone in if it ends up inside a hole.
Disputes over whether a ball has gone into a hole are resolved by the competition organizer, and the final score is displayed on the scoreboard in the video stream.
9. The following markets are available on an entire match (bets are settled according to the final score of the match):
Win
Double Chance Total Over/Under
Individual Total Over/Under Handicap
Total Even/Odd
Individual Total Even/Odd Team To Win To Nil Yes/No Total Balls In Hole
10. The following markets are available on a round (bets are settled according to the score of the given round):
Win
Double Chance Total Over/Under
Individual Total Over/Under Handicap
Total Even/Odd
Individual Total Even/Odd Team To Win To Nil Yes/No Total Balls In Hole
15.139. Marble Billiards
1. Marble Billiards involves the streaming of a marble billiards match.
2. All bets are settled after the end of an event.
3. The minimum and maximum stakes are determined by the bookmaker for each selection individually.
4. The bookmaker may change stake limits without prior notice.
5. If members of staff make any errors or any software failures occur when bets are accepted (e.g. obvious misprints in odds, inconsistencies between the odds displayed in the Sports/Live sections and in a bet slip, etc.), or if there is any other indication that a bet has been accepted incorrectly, the bookmaker is entitled to declare such bets void.
6. Both pre-match and live bets are accepted. All Marble Billiards matches are streamed online.
7. Rules:
A match consists of two games.
Teams receive one point for each potted ball.
The pockets are numbered from left to right: 1, 2 and 3 are the upper pockets, and 4, 5 and 6 are the lower ones.
A team’s total points are equal to the number of points they earned in both games.
8. Rules for determining whether a ball has been potted:
A ball is counted as having been potted if it ends up inside a pocket.
Disputes over whether a ball has been potted are resolved by the competition organizer, and the final score is displayed on the scoreboard in the video stream.
9. The following markets are available on an entire match (bets are settled according to the final score of the match):
Win
Double Chance Total Over/Under
Individual Total Over/Under
Handicap
Total Even/Odd
Individual Total Even/Odd
Ball To Be Potted In A Corner Pocket Yes/No Ball To Be Potted In A Central Pocket Yes/No Team To Win To Nil Yes/No
Number Of Balls In A Pocket
10. The following markets are available on a game (bets are settled according to the score of the given game):
Win
Double Chance Total Over/Under
Individual Total Over/Under Handicap
Total Even/Odd
Individual Total Even/Odd
Ball To Be Potted In A Corner Pocket Yes/No Ball To Be Potted In A Central Pocket Yes/No Team To Win To Nil Yes/No
Number Of Balls In A Pocket
15.140. MARBLE CURLING
1. Marble Curling involves the streaming of a marble curling match.
2. All bets are settled after the end of an event.
3. The minimum and maximum stakes are determined by the bookmaker for each selection individually.
4. The bookmaker may change stake limits without prior notice.
5. If members of staff make any errors or any software failures occur when bets are accepted (e.g. obvious misprints in odds, inconsistencies between the odds displayed in the Sports/Live sections and in a bet slip etc.), or if there is any other indication that a bet has been accepted incorrectly, the bookmaker is entitled to declare such bets void.
6. Both pre-match and Live bets are accepted. All Marble Curling matches are streamed online.
7. Rules:
Matches last until a team wins 3 times. Teams get a point for each end they win.
Teams aren’t awarded any points in the event of a draw.
Teams’ total points are equal to the number of points which they have earned in all ends.
8. The winner of an end is determined according to the following rules:
The playing area (house) is indicated by the outer circle of the target.
Stones which are knocked out of the house are not taken into account when determining the winner of an end.
The house is divided into 4 zones.
The team whose stones lands closest to the button will be deemed to be the winner of an end:
The distance to the button is measured in zones.
If both teams’ stones land in the same zone, the team with the most stones in this zone wins.
If both teams have an equal number of stones in a zone, the end will result a draw.
Disputes regarding the winner of an end are resolved by the organizer of the relevant competition. The overall score is displayed on a scoreboard in the video stream.
9. The following bets can be placed on an entire match (bets are settled according to the final score of the relevant match):
Win
Total Ends (Over/Under) Correct Score
10. The following bets can be placed on an end (bets are settled according to the score of the relevant end):
To Win End
Total Stones In House In End (Over/Under)
15.141. MARBLE COLLISION
1. Marble Collision involves the streaming of a marble collision match.
2. All bets are settled after the end of an event.
3. The minimum and maximum stakes are determined by the bookmaker for each selection individually.
4. The bookmaker may change stake limits without prior notice.
5. If members of staff make any errors or any software failures occur when bets are accepted (e.g. obvious misprints in odds, inconsistencies between the odds displayed in the Sports/Live sections and in a bet slip etc.), or if there is any other indication that a bet has been accepted incorrectly, the bookmaker is entitled to declare such bets void.
6. Both pre-match and Live bets are accepted. All Marble Collision matches are streamed online.
7. Rules:
A match consists of three rounds.
Teams get points if their ball lands in chutes in the playing zones.
Teams’ points totals are equal to the number of points they’ve earned at all rounds.
8. The winner of an round is determined according to the following rules:
The playing area is divided into 5 zones.
If a team's ball lands in the zero (red) zone, the team doesn't get points.
4 zones include 6 chutes with numbers corresponding to the number of points which will be awarded for getting into them. These zones are numbered from left to right: 1, 2 - upper, 3, 4 - lower.
Teams’ total points for one round are equal to the number of points which they have earned in all zones.
Disputes regarding the winner of a round are resolved by the organizer of the relevant competition. The overall score is displayed on a scoreboard in the video stream.
9. The following bets can be placed on an entire match (bets are settled according to the final score of the relevant match):
Win
Double Chance Total Over/Under
Individual Total Over/Under Total Even/Odd
Individual Total Even/Odd No Draws To Occur Yes/No
Either Team To Win A Number Of Rounds Total Points In Zone
Number Of Balls In A Playing Zone
10. The following bets can be placed on a round (bets are settled according to the score of the relevant round):
Win
Double Chance Total Over/Under
Individual Total Over/Under Total Even/Odd
Individual Total Even/Odd Total Points In Zone
15.142. MARBLE WAVES
1. Marble Waves involves the streaming of a marble waves match.
2. All bets are settled after the end of an event.
3. The minimum and maximum stakes are determined by the bookmaker for each selection individually.
4. The bookmaker may change stake limits without prior notice.
5. If members of staff make any errors or any software failures occur when bets are accepted (e.g. obvious misprints in odds, inconsistencies between the odds displayed in the Sports/Live sections and in a bet slip etc.), or if there is any other indication that a bet has been accepted incorrectly, the bookmaker is entitled to declare such bets void.
6. Both pre-match and live bets are accepted. All Marble waves matches are streamed online.
7. Rules:
A match consists of two rounds.
A team receives points if their ball lands in the chute (wave).
There is a number near each wave, which shows both the number of the wave and the amount of points.
Teams’ points totals are equal to the number of points they’ve earned in all the rounds.
8. The winner of a round is determined according to the following rules:
A team is awarded points if their ball is inside a chute.
The team earned the most number of points will be deemed to be the winner. Disputes regarding the winner of a round are resolved by the organizer of the relevant competition. The overall score is displayed on a scoreboard in the video stream.
9. The following bets can be placed on an entire match (bets are settled according to the final score of the relevant match):
Win
Double Chance Total Over/Under
Individual Total Over/Under Handicap
Total Even/Odd
Individual Total Even/Odd No Draws To Occur Yes/No
Either Team To Win A Number Of Rounds Balls On Wave
10. The following bets can be placed on a round (bets are settled according to the score of the relevant round):
Win
Double Chance Total Over/Under
Individual Total Over/Under
Handicap
Total Even/Odd
Individual Total Even/Odd Balls On Wave
15.143. MARBLE ROUND TARGET
1. Marble round target involves the streaming of a marble round target match.
2. All bets are settled after the end of an event.
3. The minimum and maximum stakes are determined by the bookmaker for each selection individually.
4. The bookmaker may change stake limits without prior notice.
5. If members of staff make any errors or any software failures occur when bets are accepted (e.g. obvious misprints in odds, inconsistencies between the odds displayed in the Sports/Live sections and in a bet slip etc.), or if there is any other indication that a bet has been accepted incorrectly, the bookmaker is entitled to declare such bets void.
6. Both pre-match and live bets are accepted. All Marble round target matches are streamed online.
7. Rules:
A match consists of three rounds.
A team is awarded points if their ball lands in zones inside the target. A team is lost points if their ball lands in zones outside the target.
There is a number into each zone, which shows the amount of points that a team gets or loses if their ball lands into this zone.
A team’s total points are equal to the number of points they earned in all the rounds.
8. The winner of a round is determined according to the following rules:
A team is awarded points if their ball is inside a zone.
The team earned the most number of points will be deemed to be the winner. Disputes regarding the winner of a round are resolved by the organizer of the relevant competition. The overall score is displayed on a scoreboard in the video stream.
9. The following bets can be placed on an entire match (bets are settled according to the final score of the relevant match):
Win
Double Chance Total Over/Under
Individual Total Over/Under Handicap
Total Even/Odd
Individual Total Even/Odd No Draws To Occur Yes/No
Team 1 To Win A Number Of Rounds (3) Team 2 To Win A Number Of Rounds (3) Total Balls In A Zone
10. The following bets can be placed on a round (bets are settled according to the score of the relevant round):
Win
Double Chance Total Over/Under
Individual Total Over/Under Handicap
Total Even/Odd
Individual Total Even/Odd Total Balls In a Zone
15.144. MARBLE SLIDES
1. Marble slides involves the streaming of a marble slides match.
2. All bets are settled after the end of an event.
3. The minimum and maximum stakes are determined by the bookmaker for each selection individually.
4. The bookmaker may change stake limits without prior notice.
5. If members of staff make any errors or any software failures occur when bets are accepted (e.g. obvious misprints in odds, inconsistencies between the odds displayed in the Sports/Live sections and in a bet slip etc.), or if there is any other indication that a bet has been accepted incorrectly, the bookmaker is entitled to declare such bets void.
6. Both pre-match and live bets are accepted. All Marble slides matches are streamed online.
7. Rules:
A match consists of two rounds.
A team is awarded points if their ball lands in zones.
The number of points that a team gets corresponds to the zone number.
A team’s total points are equal to the number of points they earned in all the rounds.
8. The winner of a round is determined according to the following rules:
The team earned the most number of points will be deemed to be the winner. Disputes regarding the winner of a round are resolved by the organizer of the relevant competition. The overall score is displayed on a scoreboard in the video stream.
9. The following bets can be placed on an entire match (bets are settled according to the final score of the relevant match):
Win
Double Chance Total Over/Under
Individual Total Over/Under Handicap
Total Even/Odd
Individual Total Even/Odd No Draws To Occur Yes/No
Team 1 To Win A Number Of Rounds (2) Team 2 To Win A Number Of Rounds (2) Total Balls In a Zone
10. The following bets can be placed on a round (bets are settled according to the score of the relevant round):
Win
Double Chance Total Over/Under
Individual Total Over/Under Handicap
Total Even/Odd
Individual Total Even/Odd Total Balls In a Zone
15.145. MARBLE RACE
1. Marble Race involves the streaming of a marble curling match.
2. All bets are settled after the end of an event.
3. The minimum and maximum stakes are determined by the bookmaker for each selection individually.
4. The bookmaker may change stake limits without prior notice.
5. If members of staff make any errors or any software failures occur when bets are accepted (e.g. obvious misprints in odds, inconsistencies between the odds displayed in the Sports/Live sections and in a bet slip etc.), or if there is any other indication that a bet has been accepted incorrectly, the bookmaker is entitled to declare such bets void.
6. Both pre-match and Live bets are accepted. All Marble Race matches are streamed online.
7. Rules:
A match consists of two rounds.
During a round, the balls of each team push along a weight with a pointer. Teams receive points for the distance covered.
The pointer indicates on the measurement line the distance that is covered by each team. Fractional numbers are always rounded down.
Teams’ points totals are equal to the number of points they’ve earned in all the rounds.
8. The winner of a round is determined according to the following rules:
The team earned the most number of points will be deemed to be the winner. Disputes regarding the winner of a round are resolved by the organizer of the relevant competition. The overall score is displayed on a scoreboard in the video stream.
9. The following bets can be placed on an entire match (bets are settled according to the final score of the relevant match):
Win
Double Chance Total Over/Under
Individual Total Over/Under Handicap
Total Even/Odd
Individual Total Even/Odd No Draws To Occur Yes/No
Team (..) To Win A Number Of Rounds (2) Team To Finish In Green Zone Yes/No Team To Finish In Yellow Zone Yes/No Team To Finish In Red Zone Yes/No
Team To Finish In Blue Zone Yes/No
10. The following bets can be placed on a round (bets are settled according to the score of the relevant round):
Win
Double Chance Total Over/Under
Individual Total Over/Under Handicap
Total Even/Odd
Individual Total Even/Odd
Team To Finish In Green Zone Yes/No Team To Finish In Yellow Zone Yes/No Team To Finish In Red Zone Yes/No
Team To Finish In Blue Zone Yes/No